Revenant pc free download






















Du kannst nach Spieltiteln, Entwicklern und Publishern suchen. Einloggen Konto erstellen Einloggen. Revenant in der Bibliothek. Warum bei GOG. COM kaufen? Keine Aktivierung oder Internetverbindung zum Spielen erforderlich. Sicherheit und Zufriedenheit. Locke D'Averam is a Revenant, a warrior-mage resurrected from an earlier age and summoned by a powerful wizard to save the island of Ahkuilon from a mysterious cult.

Locke has no memory of his past life, but as he attempts his quest, he slowly remembers the truth Details zum Produkt. Released at the turn of the century, Revenant is an Action-RPG in a fantasy setting that offers a compelling narrative and an engaging experience. Locke's journey will take you across Revenant's strange and beautiful world, filled with dungeons and castles, interesting characters and secrets to uncover. What sets Revenant apart from other Action-RPGs of its time is its distinctive combat system, which bring its own unique flavour to the genre, providing an appealing blend of magic and melee combat that doesn't sour into the standard hack-and-slash formula.

Despite its age, Revenant still offers an immersive experience that will have you gripped to the very end. Empfohlene Systemanforderungen:. Rollenspiel - Action - Fantasy. With shocking grit and determination, Glass sets out, crawling at first, across hundreds of miles of uncharted American frontier. Based on a true story, The Revenant is a remarkable tale of obsession, the human will stretched to its limits, and the lengths that one man will go to for retribution.

A story of survival on the American frontier chronicles the exploits of fur trapper Hugh Glass, who is attacked by a grizzly bear and left for dead by his fellow trappers, but survives and treks through the wilderness to seek justice. When seventeen-year-old Willemina Hammond fakes credentials to get a teaching position at a school for Cherokee girls in nineteenth-century Oklahoma, she is haunted by the ghost of a drowned student.

Sir Maurice Newbury is bereft as his trusty assistant Veronica Hobbes lies dying with a wounded heart. Newbury and Veronica's sister Amelia must take a sleeper train across Europe to St.

Petersberg to claim a clockwork heart that Newbury has commissioned from Faberge to save Veronica from a life trapped in limbo. No sooner do they take off then sinister goings-on start to plague the train, and it is discovered that an old villain, thought dead, is also on board and seeking revenge.

Can Newbury and Amelia defeat him and get the clockwork organ back to the Fixer in time to save Veronica? And can they do so without Newbury going so far into the dark side of occult magic that he can never return? Meanwhile, Sir Charles Bainbridge is the only one of their team left in London to struggle with a case involving a series of horrific crimes.

Someone is kidnapping prominent men and infecting them with the Revenant plague, leaving them chained in various locations around the city. But why? It's a rousing chase to save both London and Veronica. Will these brave detectives be up to the task? American frontiersman Hugh Glass, left to die in the hostile mountain wilderness, journeys two hundred miles in search of revenge. The Revenant was an unlikely movie to become a worldwide phenomenon: a punishing, austere art film about a 19th-century trapper, with a nearly three- hour runtime, and almost no dialogue.

The exacting vision of director Alejandro G. Hollywood insiders predicted it would soon be a cautionary tale on par with the legendary flop Heaven's Gate. In this convenient, fast-paced book, James Diamond takes us inside this extraordinary production, from the miseries suffered by its cast and crew to the soaring heights of their creative invention.

He traces the story of trapper Hugh Glass from frontier tall-tale to novel to Hollywood, through the remarkable evolutions of its screenplay and the surprising on-set sacrifices needed to complete production. Revenant is not going to change the world but those of you who like your 'cheese' will enjoy it.

Browse games Game Portals. Install Game. Click the "Install Game" button to initiate the file download and get compact download launcher. But then there are other details that are baffling and annoying: a number of characters throughout the game seem to serve no other purpose than to offer to join your party, but this option never gets to be realized.

Also, the multi-player game falls short of what it could be, supporting an up-toplayer deathmatch where a group-adventure format would have made more sense. As far as game highpoints go, in addition to the graphics and the beautiful, trompe l'oeil cut-scenes, I was mostly pleased with the talisman-based magic system that Revenant offers. I liked that the spells, such as Quicksand and Nourish, were mostly original, and that Locke could learn them based on his skill level and from experimenting with the different talisman combinations, and I liked that the spells could be accessed through the gamepad.

I think the idea of mana as spell energy is a little tired, but I liked that Locke replenished himself differently, either in terms of health, or mana, or both, based on what foods as well as potions he consumed. Ultimately, though, Revenant falls far short of what it could be. Despite the Hollywood-quality effects, the game suffers from a lack of meaningful story or character development.

The rush to publication shows through at the seams, and the game smells of port-to-console accessibility. Graphics: Eye-poppers, right and left. Motion-captured animation for the monsters, including the wonderfully acrobatic Druhg; cut-scenes you'll mistake as video; bright colors without burning holes through your irises; different-colored armor and weapons, all of which show up on your character, onscreen.

Console-game cartoonishness aside, this is how CRPG graphics should be done. Sound: Except when a bug caused my No Music option to be ignored, I found the sounds in the game to be a nice accompaniment to the gameplay. The music was of a twangy Medieval nature, and there were oodles of effects-changes for everything from the different sounds of footfalls based on terrain , to the sounds of combat.

Also, I was impressed that there was a recorded reading of every dialogue option by every character, and that the voice-acting was highly pronounced, if a little goofy at times.



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